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Paintball gaming
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Paintball gaming

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10 Minimum Order

Country:

India

Model No:

Bravo

FOB Price:

Get Latest Price

Place of Origin:

india

Price for Minimum Order:

-

Minimum Order Quantity:

10

Packaging Detail:

-

Delivery Time:

-

Supplying Ability:

100

Payment Type:

-

Product Group :

-

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Contact Person Mr. CHANDAN

25 contractors area, Pune, Maharashtra

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Product Specification

Product Description

“Wondervilla” is an initiative of Odyssey Wonder a company started by four young graduates from XLRI whose sole objective is to promote tourism in Jharkhand.

Wondervilla is the name given by Odyssey Wonder to the new Paintball gaming Live Arena that is in Jamshedpur launched recently. Paintball gaming is an adventure game which tends to be a real Counter-strike played in a live Arena, the whole concept is to bring adventure at its best. The basic idea is to have two teams fighting with each other with proper military attire and outfit, the team with proper planning and strategy can only win over the other by eliminating the opponents in minimum time duration. The Guns are M*4 USA model and proper safety measures are taken such as face mask and chest guards.

Paintball is a team sport in which players eliminate opponents by hitting them with pellets containing bright colored liquid which is non-caustic, water-soluble and biodegradable, propelled from a paintball gun called markers. These markers are operated through CO2 cylinders which make them quite exciting to play with. And yes, they look and feel like real guns. Protective gear like face masks, goggles and chest guards also add to the excitement of playing this sport, making it a true adventurous experience. The game is an exciting mix of strategy and guts, it involves two opposing teams seeking to achieve a goal.

Equipment in paintball

The paintball equipment used depends on the game type, for example: woodsball, speedball, or scenario ball, as well as on how much money one is willing to spend on equipment. Every player, however, will utilize three basic pieces of equipment:

  • Paintball marker: also known as a "paintball gun", this is the primary piece of equipment, used to tag an opposing player with paintballs. The paintball marker must have attached a loader or "hopper" to keep the marker fed with ammunition, and will be either gravity-fed (where balls drop into the loading chamber), or electronically force-fed. A marker will require a compressed air tank or carbon dioxide for propellant.
  • Paintballs: The ammunition used in the marker, paintballs are spherical gelatin capsules containing primarily polyethylene glycol, other non-toxic and water-soluble substances, and dye. The quality of paintballs is dependent on the brittleness of the ball's shell, the roundness of the sphere, and the thickness of the fill; higher-quality balls are almost perfectly spherical, with a very thin shell to guarantee breaking upon impact, and a thick, brightly-colored fill that is difficult to hide or wipe off during the game.
  • Mask or goggles: Masks are safety devices players are required to wear at all times on the field, to protect them from paintballs. They completely cover the eyes, mouth, ears and nostrils of the wearer, and masks can also feature throat guards. Modern masks have evolved to be less bulky compared with older designs.

 

 

 

Woodsball

"Woodsball" is a term developed late in the history of the game to refer to what was the original form of the game: teams competing in a wooded or natural environment. Recently the term has been adopted to refer to virtually any form of paintball played in natural surroundings, as opposed to arena or artificial fields. Almost always played outdoors.

Scenario Paintball

The scenarios are more evolutionary, more tactical, and more complex than the regular game which was at the base "capture the flag". Certain Big games relive historic moments like D-Day from World War II, being one of the most popular events. Some players even wear the uniforms worn by the soldiers during that time period.

There is a lot of different mil-sim teams, with their dress code, rank system & game rules that try to simulate actual military ops. The equipment that is available to them has evolved greatly since the time of hand cocked guns and fluorescent colors. Paintball markers can be bought or made to look almost identical to real guns such as the MP5, M*6, and AK*7 with the aid of shrouds. Smoke grenades, paint grenades, bazookas, ballistic helmets, and tactical vests are also available.

Enforcement of game rules

Regulated games are overseen by referees or marshals, who patrol the course to ensure enforcement of the rules and the safety of the players. If a player is marked with paint, they will call them out, but competitors may also be expected to follow the honor code; a broken ball means elimination. Field operators may specify variations to this rule, such as requiring a tag to certain body locations only – such as the head and torso only. There are game rules that can be enforced depending on the venue, in order to ensure safety, balance the fairness of the game or eliminate cheating.

  • Masks On – Even when a game is not in progress, virtually all venues enforce a masks-on rule while players are within the playing area. More generally, within any given area of the park, either all players'/spectators'/officials' masks must be on, or all players' markers must either have a barrel block in place or be disconnected from their gas source, to ensure that a paintball cannot be fired from any nearby marker and cause eye injury. Some fields encourage players to aim away from opponents' heads during play if possible; splatter from mask hits can penetrate ventilation holes in the goggles and cause eye irritation, close-range hits to the mask can cause improperly-maintained lenses to fail, and hits to unprotected areas of the face, head and neck are especially painful and can cause more serious injury.
  • Minimum distance – When being tagged, depending on the distance from where the shot was fired, getting marked directly can cause a bruise. Being marked may even leave a welt. Because of the pain associated with being hit by a paintball, commercial venues may enforce a minimum distance rule; such as *5 feet (4.5 m), whereby players cannot shoot an opponent if they are closer than this distance. Many fields enforce a modified minimum distance surrender rule; a player who advances to within minimum range must offer his opponent the chance to surrender before shooting. This generally prevents injury and discord at recreational games, however it is seldom used in tournaments as it confers a real disadvantage to the attacking player; he must hesitate while his opponent is free to shoot immediately. The act of shooting a player at close range is colloquially called "bunkering"; it happens most often when a player uses covering fire to force his opponent behind a bunker, then advances on that bunker while still shooting to eliminate the opponent point-blank.
  • Hits - A player is hit if a paintball leaves a solid, quarter-sized mark anywhere on the player's body or equipment. Some variations of paintball don't count gun hits or require multiple hits on the arms or legs. Most professional fields and tournaments, though, count any hit on a person or their equipment. Splatter often occurs when a paintball does not break on a person but on a nearby surface and then paint bounces onto the player, but this does not count as a hit unless it forms a solid mark on the player.
  • Overshooting – Fields may discourage players from overshooting (also regarded as bonus balling, "overkill" or lighting up), which is to repeatedly shoot a player after they are eliminated from the game. It is also considered overshooting if a player knew the opponent was eliminated but continued to shoot, disregarding the safety of the opposing player and risking

Country: India
Model No: Bravo
FOB Price: Get Latest Price
Place of Origin: india
Price for Minimum Order: -
Minimum Order Quantity: 10
Packaging Detail: -
Delivery Time: -
Supplying Ability: 100
Payment Type: -
Product Group : -

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